Hi, I’m Mario — a game music composer and electronic music producer based in Greece.
I create original music for games, with a focus on electronic, cinematic and atmospheric sound.
My style is especially suited to: • Sci-fi & cyberpunk • Dark and atmospheric environments • Stealth & exploration • Action & boss fights • Emotional and narrative moments • Hybrid electronic / cinematic soundscapes
I’m currently building my professional game-audio portfolio and expanding into adaptive and interactive music using FMOD and Wwise.
My goal is to collaborate with indie game developers and teams, helping create music that supports the atmosphere, gameplay and identity of their games.
Available for paid freelance and contract projects.
Feel free to get in touch if you’re looking for a composer for your game.